#include "EKAbandonableThread.h"

FEKNonAbandonableTask::FEKNonAbandonableTask(const FSimpleDelegate& WillDoDelegate)
	: m_DelegateGamePlay(WillDoDelegate)
{

}

FEKNonAbandonableTask::~FEKNonAbandonableTask()
{

}

void FEKNonAbandonableTask::DoWork()
{
	m_DelegateGamePlay.ExecuteIfBound();
}
